Tekken 3 game free download
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Tekken 3 maintains the same core fighting system and concept as its
predecessors, but brings many improvements, such as significantly more
detailed graphics and animations, fifteen new characters added to the
game's roster, more modern music and faster and more fluid gameplay.
Perhaps the most noticeable change from Tekken 2 fight system is
movement reform - whereas the element of depth had been largely
insignificant in previous Tekken games (aside from some characters
having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis
on the third axis, allowing all characters to sidestep in or out of the
background by lightly pressing the arcade stick (or tapping the
controller button in the console version) towards the corresponding
direction. Another big change in movement was that jumping was toned
down, no longer allowing fighters to jump to extreme heights (as was
present in previous games), but keeping leaps to reasonable, realistic
heights. It made air combat more controllable, and put more use to
sidestep dodges, as jumping no longer became a universal dodge move that
was flying above all of the ground moves. Other than that, the improved
engine allowed for quick recoveries from knock-downs, more escapes from
tackles and stuns, better juggling (as many old moves had changed
parameters, allowing them to connect in combo-situations, where they
wouldn't connect in previous games) and extra newly-created combo
throws.
Tekken 3 was the first Tekken to feature a beat 'em up Streets of Rage
style minigame called Tekken Force, which pitted the player in various
stages against enemies in a side-scrolling fashion. If the player
succeeds in beating the minigame four times, Dr. Bosconovitch would be a
playable character (granted that you defeat him first). This was
continued in Tekken 4 and succeeded by the Devil Within minigame in
Tekken 5 - but Boskonovitch was dropped as a playable character after
Tekken 3. There is also a minigame called Tekken Ball, similar to beach
volleyball, where one has to either "charge" a ball (hit the ball with a
powerful attack) to hurt the opponent or try to hit the ball in such a
way that it hits the ground in the opponent's area, thus
causing damage.
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